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2026-05-07 19:27:40 +03:00
.vscode Initialize project structure with TypeScript configuration, core game components, and basic entity-component-system architecture 2026-02-28 17:05:46 +03:00
apps feat: Add plugin system with metadata and dependencies management 2026-05-07 19:27:40 +03:00
packages feat: Add plugin system with metadata and dependencies management 2026-05-07 19:27:40 +03:00
.editorconfig Refactor code structure for improved readability and maintainability 2026-05-07 15:17:14 +03:00
.gitattributes Refactor code structure for improved readability and maintainability 2026-05-07 15:17:14 +03:00
.gitignore Refactor ECS component management: replace getComponentStorage with getStorage for consistency, implement IStorage interface, and introduce ComponentStorage and SingletonStorage classes. Update related systems and components to reflect these changes, enhancing overall clarity and maintainability. 2026-03-29 11:35:38 +03:00
.yarnrc.yml Refactor code structure for improved readability and maintainability 2026-05-07 15:17:14 +03:00
Makefile Implement WebSocket communication for client movement direction; add protobuf definitions for client and server messages, and refactor related components 2026-03-07 01:32:23 +03:00
package.json Refactor code structure for improved readability and maintainability 2026-05-07 15:17:14 +03:00
README.md Refactor code structure for improved readability and maintainability 2026-05-07 15:17:14 +03:00
tsconfig.json Enhance ECS architecture: introduce Component decorator and QueryManager for improved component management and querying capabilities, refactor player creation and collision components for better structure and maintainability. 2026-04-15 22:25:26 +03:00
yarn.lock Refactor code structure for improved readability and maintainability 2026-05-07 15:17:14 +03:00

game